Game CMS made simple
Organize and export your game data

Create templates, fill out items, and export JSON for reliable game data.
Ideal for both technical and non-technical teams.

Screenshot of Lootfabriq game data editor JSON interface

Key features

Enhance your workflow with powerful capabilities

Design and customize templates

Consistent and efficient

Ensure uniform data formatting across your game and quickly generate multiple items from a single template

Error reduction

Implement field restrictions to minimize errors during item creation

Flexible structure

Create templates with nested groups and arrays for complex data structures

Form and JSON preview

Preview how items will appear and their JSON output before saving the template to ensure accuracy

Create and manage items with precision

Form-based items

Items are generated as forms based on predefined templates, ensuring consistency and accuracy

Quick item generation

Speed up the creation process by generating multiple items from a single template

Comprehensive item management

Easily edit, update, and organize items, including the ability to link items together for relational data structures

Error handling

Identify and correct errors in items efficiently to ensure data integrity

Export static data to JSON

Simple export process

Quickly export your items to JSON

Flexible access

Download JSON data via the web interface or API

Export versioning

Each export is assigned a unique ID for easy reference to specific version

Progress tracking

Monitor the export process with clear progress updates

Customize and control access with defined roles

Custom role creation

Define roles with specific permissions tailored to your project needs

Access control

Manage who can view, edit, and modify data within your projects and workspaces

Scalable permissions

Apply roles across multiple projects to ensure consistent access control

User management

Easily assign and update roles for users to maintain organized and secure data management

Manage your development, testing, and production environments

Environment separation

Maintain clear boundaries between development, testing, and production environments

Targeted syncing

Sync only what you need at the moment. When you're done with a new feature, synchronize everything in the staging environment for the next stage of testing. Make changes point by point to avoid accidental issues

Ready to get started?
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